Hi, I'm using render to texture to prepare assets for a virtual set design. This is generally working brilliantly, but we keep encountering problems with artefacts appearing in the texture bake due to GI - I am assuming it's the GI, because rendering the GI, diffuse, lighting etc only shows the artefacts in the GI. I've tried increasing sampling, re-building the geometry, turning lights off and different GI types for primary and secondary bounces, but it's still there...but only on specific elements.
We are using Max 2017 with VRay3.60.03. There are lots of lights, both Vray and ies, as well as a Vray sun, and vray sky. Please help!!!
We are using Max 2017 with VRay3.60.03. There are lots of lights, both Vray and ies, as well as a Vray sun, and vray sky. Please help!!!
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