Hi
I have been doing some simple GI tests which were riddled with flickering, but I have now come to realize that the flickering was not caused by the GI, but is in fact present only in the reflections.
See Quicktime link for reference of flickering (pay attention to ceiling and floor) - and check image attachment for my render/shader settings.
Shader is applied to majority of concrete structure in scene, save for gliding concrete part (which has a very similar shader).
http://temp.figment.dk/GI_room_test_small_01.mov
Where did I screw up? ...or is this a bug?
I have been doing some simple GI tests which were riddled with flickering, but I have now come to realize that the flickering was not caused by the GI, but is in fact present only in the reflections.
See Quicktime link for reference of flickering (pay attention to ceiling and floor) - and check image attachment for my render/shader settings.
Shader is applied to majority of concrete structure in scene, save for gliding concrete part (which has a very similar shader).
http://temp.figment.dk/GI_room_test_small_01.mov
Where did I screw up? ...or is this a bug?
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