Hello everyone,
We recently updated our 3dsmax from 2016 to 2018 and also updated vray to 3.6.04.
But now if we use distributed rendering (all our renderes are also updated) and Render Region all Spawners render way too dark buckets.
Without Render Region activated the Rendering looks fine.
Because of updating max and Vray we are not sure if the problem is caused by max or vray.
Has or had someone the same Problem or an idea how to get this fixed?
We recently updated our 3dsmax from 2016 to 2018 and also updated vray to 3.6.04.
But now if we use distributed rendering (all our renderes are also updated) and Render Region all Spawners render way too dark buckets.
Without Render Region activated the Rendering looks fine.
Because of updating max and Vray we are not sure if the problem is caused by max or vray.
Has or had someone the same Problem or an idea how to get this fixed?
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