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Vray Clipper + Vray Fur

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  • Vray Clipper + Vray Fur

    Hey,
    I have been trying to find a solution for the following strange problem all day long. Help would be much apreciated
    Attached two renders and a printscreen of the viewport

    1: Vray Clipper + VrayFur rendered in interactive rendering (BF/LC)
    1: Vray Clipper + VrayFur rendered in production rendering (BF/LC)

    No settings are changed other then using the render last button and not the interactive render button. Both renders are done in prgoressive rendering, but the problem is the same with bucket.
    The result is correct in the interactive render. It looks like the clipper plane is sending gi or shadows or something in the production rendering...

    Increasing transparency levels doesn't change anything, neither does ptting secondary ray bias to 0,001

    Vray 3.60.03, 3Ds Max 2018 SP2, testet in 3.60.04 as well

    Some other funny things i noticed with the clipper:
    When you exclude objects from the clipper and then hide all the other visible objects, the clipper will clipp the excluded objects instead.
    Last edited by Miysis; 19-12-2017, 09:08 AM.

  • #2
    The only way to achieve the correct result in production rendering is to put a standard scanline material on the tube..

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    • #3
      Can you post the scene or send it support@chaosgroup.com so that we can check it out?

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        Thanks Vlado,
        I just sent it over,
        Best regards,
        Manuel

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