Hey,
I have been trying to find a solution for the following strange problem all day long. Help would be much apreciated
Attached two renders and a printscreen of the viewport
1: Vray Clipper + VrayFur rendered in interactive rendering (BF/LC)
1: Vray Clipper + VrayFur rendered in production rendering (BF/LC)
No settings are changed other then using the render last button and not the interactive render button. Both renders are done in prgoressive rendering, but the problem is the same with bucket.
The result is correct in the interactive render. It looks like the clipper plane is sending gi or shadows or something in the production rendering...
Increasing transparency levels doesn't change anything, neither does ptting secondary ray bias to 0,001
Vray 3.60.03, 3Ds Max 2018 SP2, testet in 3.60.04 as well
Some other funny things i noticed with the clipper:
When you exclude objects from the clipper and then hide all the other visible objects, the clipper will clipp the excluded objects instead.
I have been trying to find a solution for the following strange problem all day long. Help would be much apreciated
Attached two renders and a printscreen of the viewport
1: Vray Clipper + VrayFur rendered in interactive rendering (BF/LC)
1: Vray Clipper + VrayFur rendered in production rendering (BF/LC)
No settings are changed other then using the render last button and not the interactive render button. Both renders are done in prgoressive rendering, but the problem is the same with bucket.
The result is correct in the interactive render. It looks like the clipper plane is sending gi or shadows or something in the production rendering...
Increasing transparency levels doesn't change anything, neither does ptting secondary ray bias to 0,001
Vray 3.60.03, 3Ds Max 2018 SP2, testet in 3.60.04 as well
Some other funny things i noticed with the clipper:
When you exclude objects from the clipper and then hide all the other visible objects, the clipper will clipp the excluded objects instead.
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