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  • VRay Clipper issues - dirty clipper

    I am using a VRayClipper object to cut away some portions of my scene. I am using the 'replace mesh with clipper' option, and the object is a simple box. For some reason, I am getting a lot of dirty edges as you can see in the attached render. It is almost as if there is co planar geometry or something, but all this area should be clipped out anyway (not that there is any coplanar stuff happening in any case).

    This isn't the only project where I have seen this. We had another job with the same problem, but we managed to paint out the problem areas.

    Any ideas how to solve this? I need the clips top be clean as we are animating this. This is quite urgent.


    Kind Regards,
    Richard Birket
    ----------------------------------->
    http://www.blinkimage.com

    ----------------------------------->

  • #2
    Hello,

    It would be best if you could send us the scene? Also what are your Max and V-Ray version?

    Best regards,
    Yavor
    Yavor Rubenov
    V-Ray for 3ds Max developer

    Comment


    • #3
      Hi Yavor - can you let me know what email to send to please?

      We are using VRay 3.60.02 and Max 2016. I tried upping the Max transp levels from 50 to 500 but it made no difference.
      Kind Regards,
      Richard Birket
      ----------------------------------->
      http://www.blinkimage.com

      ----------------------------------->

      Comment


      • #4
        I have just PM'd you a link Yavor
        Kind Regards,
        Richard Birket
        ----------------------------------->
        http://www.blinkimage.com

        ----------------------------------->

        Comment


        • #5
          Thank you, got it. Will write back when I find something.
          Yavor Rubenov
          V-Ray for 3ds Max developer

          Comment


          • #6
            Don't suppose you've figured anything out?
            Kind Regards,
            Richard Birket
            ----------------------------------->
            http://www.blinkimage.com

            ----------------------------------->

            Comment


            • #7
              Mmm. When I looked at the dirty area, I thought it looked a bit like the geometry of some of the trees in the scene (even though there are no trees in this area). I excluded my ForestPro objects from the clipper object and the problem appears to have gone. The Tree models (inside the ForestPro objects) are VRayProxies. Is there an issue with VRayClipper and VRayProxies perhaps?
              Kind Regards,
              Richard Birket
              ----------------------------------->
              http://www.blinkimage.com

              ----------------------------------->

              Comment


              • #8
                In the scene you've sent - which camera and which frame is the problem one? Trying to reproduce it here but no luck so far.

                There isn't any specific issue with VRayClipper and VRayProxies that I know of.
                Yavor Rubenov
                V-Ray for 3ds Max developer

                Comment


                • #9
                  Camera was the un-named physical camera. Frame doesn't matter as that one isn't animated. You don't have the vrayproxies with the file I sent. I will send you a link to those too.

                  EDIT: I'll send a link to the entire archived project so you have everything. Hold fire...
                  Last edited by tricky; 08-03-2018, 07:48 AM.
                  Kind Regards,
                  Richard Birket
                  ----------------------------------->
                  http://www.blinkimage.com

                  ----------------------------------->

                  Comment


                  • #10
                    Try to raise the max transparency levels.
                    German guy, sorry for my English.

                    Comment


                    • #11
                      Originally posted by Ihno View Post
                      Try to raise the max transparency levels.
                      Made no difference unfortunately. It seems to have something to do with Forest Pro or VRayProxies I think, but waiting for support to check it out.
                      Kind Regards,
                      Richard Birket
                      ----------------------------------->
                      http://www.blinkimage.com

                      ----------------------------------->

                      Comment


                      • #12
                        Still no luck with the newer file. Here's what i get so far:

                        Click image for larger version

Name:	Untitled.png
Views:	1100
Size:	109.4 KB
ID:	986942

                        One other thing (but I doubt it) - I'm currently using Forest Pro 6.0.1b and RailClone 3.10, what are your versions ?
                        Yavor Rubenov
                        V-Ray for 3ds Max developer

                        Comment


                        • #13
                          I had excluded the FP objects from the clipper. Try removing them from the exclusion list. I am using FP version 5.4.1 and RC version 3.0.9
                          Kind Regards,
                          Richard Birket
                          ----------------------------------->
                          http://www.blinkimage.com

                          ----------------------------------->

                          Comment


                          • #14
                            Any luck Yavor?
                            Kind Regards,
                            Richard Birket
                            ----------------------------------->
                            http://www.blinkimage.com

                            ----------------------------------->

                            Comment


                            • #15
                              Yes now I see the issue. Excluding the forest seems like a valid solution while I check why is it needed in the first place.
                              Yavor Rubenov
                              V-Ray for 3ds Max developer

                              Comment

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