I am using a VRayClipper object to cut away some portions of my scene. I am using the 'replace mesh with clipper' option, and the object is a simple box. For some reason, I am getting a lot of dirty edges as you can see in the attached render. It is almost as if there is co planar geometry or something, but all this area should be clipped out anyway (not that there is any coplanar stuff happening in any case).
This isn't the only project where I have seen this. We had another job with the same problem, but we managed to paint out the problem areas.
Any ideas how to solve this? I need the clips top be clean as we are animating this. This is quite urgent.
This isn't the only project where I have seen this. We had another job with the same problem, but we managed to paint out the problem areas.
Any ideas how to solve this? I need the clips top be clean as we are animating this. This is quite urgent.
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