Hey people, i'm struggling to find a solution to this vray render. I've got some glass pieces in front of a biped that i need to comp on a animating bg. Problem is the Vraymat, even with affect colour & alpha on, is cutting through the biped's solid alpha:
https://cdn.discordapp.com/attachmen...45/unknown.png
https://cdn.discordapp.com/attachmen...45/unknown.png
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