I am trying to set up some lighting calculations with v-ray standalone. Therefore I was creating a simple test scene to test the setup, but i am seeing a large difference
in lux levels in the illuminance element between rendering in 3dsmax and rendering with export vrscene and render.
The scene is now a simple v-ray plane light of a 2000 lumen illuminating a plane to which the camera is looking. In 3dsmax the lux levels are peaking at about 70, this looks
correct, while rendering with standalone only gives values of about 0.05.
Am i doing something wrong, or is there a bug/different interpretation somewhere?
See attached max file.
Thanks,
Chris.
in lux levels in the illuminance element between rendering in 3dsmax and rendering with export vrscene and render.
The scene is now a simple v-ray plane light of a 2000 lumen illuminating a plane to which the camera is looking. In 3dsmax the lux levels are peaking at about 70, this looks
correct, while rendering with standalone only gives values of about 0.05.
Am i doing something wrong, or is there a bug/different interpretation somewhere?
See attached max file.
Thanks,
Chris.
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