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Animation flythrough BF + LC optimization

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  • Animation flythrough BF + LC optimization

    Hi!

    This is my first post on this forum, so please be forgiving

    I am working on housing development fly-through animation and have some issues with VRay optimization.
    For this moment only moving object is moving camera. For GI I use Brute Force and Light Cache calculated for every frame.

    Main goals:
    - reduce flickering (still small)
    - reduce noise
    - optimize rendering time per frame ( now ~10 min)

    I use: 3ds Max Design 2015 and V-Ray 3,6
    My gear: 2x Xeon E5 2696 v4 (22cores) @2,2 Ghz, 128 GB RAM

    Link to video: https://www.dropbox.com/s/lmtlgyhewik0aqf/Test.mov?dl=0

    I was trying to set AA with Sample Rate and values like 24 was perfect, but render time was very long ~40 min frame.
    I am making still some test with different values of noise, but maybe you will have some ideas how to optimize this animation.
    To get rid of noise should I decrese noise values in Global DMC or Bucket image sampler?
    I locked noise pattern in Global DMC - is this should help stabilize noise?

    Please let me know your thoughts.
    My settings are in attachment.

    Thank you,
    Adrian



  • #2
    I locked noise pattern in Global DMC - is this should help stabilize noise?


    Don't do that, as this will produce a strange result. All of the noise will be in the same place on the frame.
    A.

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    www.digitaltwins.be

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