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Calculate VRay Environment Fog as render element

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  • Calculate VRay Environment Fog as render element

    Hey guys,

    I was wondering if it'd be possible to (as the title suggests) calculate the vrayenvironmentfog as a separate pass that isn't automatically calculated in the RGB pass - so basically just a check box on the atmosphere pass that says "don't add to RGB", or similar. My thinking is that I can get away with considerably lower sampling to the atmosphere (and just run noise removal on it) if it's a separate element than I can if I'm trying to include it in the final beauty pass.
    Last edited by Macker; 25-07-2018, 02:17 AM.
    Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

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  • #2
    I have same question. How to render Vray Enviroment Fog just a element (can setting similar vray bloom-glare) only, doesn't affect it to RGB channel. I want to post production final result in Photoshop.

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    • #3
      Refer to this thread for a solution:
      https://forums.chaosgroup.com/forum/...112#post835112
      Aleksandar Hadzhiev | chaos.com
      Chaos Support Representative | contact us

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