Hey guys,
I was wondering if it'd be possible to (as the title suggests) calculate the vrayenvironmentfog as a separate pass that isn't automatically calculated in the RGB pass - so basically just a check box on the atmosphere pass that says "don't add to RGB", or similar. My thinking is that I can get away with considerably lower sampling to the atmosphere (and just run noise removal on it) if it's a separate element than I can if I'm trying to include it in the final beauty pass.
I was wondering if it'd be possible to (as the title suggests) calculate the vrayenvironmentfog as a separate pass that isn't automatically calculated in the RGB pass - so basically just a check box on the atmosphere pass that says "don't add to RGB", or similar. My thinking is that I can get away with considerably lower sampling to the atmosphere (and just run noise removal on it) if it's a separate element than I can if I'm trying to include it in the final beauty pass.
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