Hello, i would have a suggestion for vray triplanar. I use it alot, and the randomize features are crucial for me to beat some of that tiling effect. But right now every time i start 3ds max up, the random seed changes for let's say random rotation, and i loose the interesting distribution that i had before. Would it be possible to implement a randomize button and a random seed input so we can lock down a version of texture projection that we really like? That would be amazing. Thank you
An example: i have an interior scene with big walls, and i used triplanar to "scatter" some stains on it, and i got a real nice "hero stain" that was right in camera view, perfect positioning and angle. But then after restarting my computer, the randomize feature distributed the stains differently, and i never managed to get that perfect shot back.
An example: i have an interior scene with big walls, and i used triplanar to "scatter" some stains on it, and i got a real nice "hero stain" that was right in camera view, perfect positioning and angle. But then after restarting my computer, the randomize feature distributed the stains differently, and i never managed to get that perfect shot back.
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