Hi Team
How easy would it be to make a material, that has functionality similar to the max object properties, like visible to camera, invisbile to reflections etc?
I have a rather large(ish) scene made up of bunch of xref scenes. Some of the scenes have thousands of objects in them and selecting them to perform object property operations on, takes forever (or simply crash max)
Instead, I want to assign an override to the scene, with for example "not visible to camera".
Is this doable, and would anybody else benifit from it?
How easy would it be to make a material, that has functionality similar to the max object properties, like visible to camera, invisbile to reflections etc?
I have a rather large(ish) scene made up of bunch of xref scenes. Some of the scenes have thousands of objects in them and selecting them to perform object property operations on, takes forever (or simply crash max)
Instead, I want to assign an override to the scene, with for example "not visible to camera".
Is this doable, and would anybody else benifit from it?
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