Love to work with triplanar textures, but when there is a material with various maps (diffuse, bump, gloss etc) and I need to change something in the triplanar, I need to go into all of these maps and do it separetly.
Could we work out a way to do these changes simultanously, like with instanced maps?
Instancing a triplanar map wont obviously not work, since the maps inside are different bitmaps...
Could we work out a way to do these changes simultanously, like with instanced maps?
Instancing a triplanar map wont obviously not work, since the maps inside are different bitmaps...
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