Can we get vray clipper to work with multi-sub obj materials? I dont know if it is hard to figure out, but as of right now, the cut polygons that have a different mtl ids seem to be assigned mtl id 1, which doesnt make any sense to me...
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Vray Clipper and multi/sub-obj material
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Vray Clipper and multi/sub-obj material
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I know and thats the problem when using more complex objects and multiple sub ids.
Is there no way to improve on this?Check out my tutorials, assets, free samples and weekly newsletter:
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Always looking to learn, become better and serve better.
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The problem is how to decide which sub id to use where. Consider the following simplified case with a plane clipper intersecting a box:
The top part of the box has ID 2 and the left side has ID 3. If I use the ID of the last face of real geometry before the ray hits the clipper, then it's ID will be view dependent and even worse - it will change in reflections, refractions etc..Yavor Rubenov
V-Ray for 3ds Max developer
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