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  • better vray material preview in material editor

    we need better vray material preview in material editor like what corona did

    the default is very bad
    Attached Files
    Last edited by Arch.Hany; 04-10-2019, 05:51 AM.

  • #2
    https://youtu.be/qUiErfgaIKg?t=2066
    Lele
    Trouble Stirrer in RnD @ Chaos
    ----------------------
    emanuele.lecchi@chaos.com

    Disclaimer:
    The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

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    • #3
      Thanks alot

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      • #4
        You're most welcome. I wonder why we haven't stuck that yet. ^^
        Lele
        Trouble Stirrer in RnD @ Chaos
        ----------------------
        emanuele.lecchi@chaos.com

        Disclaimer:
        The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

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        • #5
          Sorry to revive an old thread but any update on the status of the better material preview mentioned in the video?

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          • #6
            Coming along nicely.
            Last edited by ^Lele^; 10-04-2020, 11:20 AM.
            Lele
            Trouble Stirrer in RnD @ Chaos
            ----------------------
            emanuele.lecchi@chaos.com

            Disclaimer:
            The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

            Comment


            • #7
              A proper viewport display and missing abilities of texture baking are my most frequent problems with vray...

              Viewport nearly always shows black textures or only grey shader. And working with IPR is no solution, it slows everything down and causes too often crashes, when working on nodes.
              I hope this is on the road map?

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              • #8
                Originally posted by BeneZ View Post
                A proper viewport display and missing abilities of texture baking are my most frequent problems with vray...

                Viewport nearly always shows black textures or only grey shader. And working with IPR is no solution, it slows everything down and causes too often crashes, when working on nodes.
                I hope this is on the road map?
                I count three different threads here:
                a) Viewport display of shaders
                b) Texture baking issues
                c) Slow and crashy IPR "when working on nodes".

                You should start one thread for each topic in the appropriate section, properly expanding on what it is that doesn't work for you, or the lamentations will hardly be remembered, them being into the wrong thread and forum section.
                Also, remember that support is there to help you, so do not hesitate to fire them an email describing what issues you face, and in case send them a scene to reproduce the crashes.
                Last edited by ^Lele^; 13-04-2020, 05:49 AM.
                Lele
                Trouble Stirrer in RnD @ Chaos
                ----------------------
                emanuele.lecchi@chaos.com

                Disclaimer:
                The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                Comment

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