When canceling a render a few things can happen:
when the server has not started rendering or calculating irradiance map yet, it will fail at the next rendering
when the server is already calculation irradiance map or rendering, it can still fail at the next rendering when you start the next rendering too early.
Now comes the request: please make Distributed Canceling possible without failure. Or at least let the servers scream and shout when they are not ready yet for canceling or for the next rendering.
when the server has not started rendering or calculating irradiance map yet, it will fail at the next rendering
when the server is already calculation irradiance map or rendering, it can still fail at the next rendering when you start the next rendering too early.
Now comes the request: please make Distributed Canceling possible without failure. Or at least let the servers scream and shout when they are not ready yet for canceling or for the next rendering.
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