As of Max 2020, we've seem quite a few changes on Max's viewport and activeshade. This later gives the user the ability to directly manipulate the scene on a IPR environment, display edge lines, model, etc.
It's a definite step up on a simple IPR viewport.
https://youtu.be/yPDRxIfaHfM?t=115
Would be nice if VRay properly supported that too
It's a definite step up on a simple IPR viewport.
https://youtu.be/yPDRxIfaHfM?t=115
Would be nice if VRay properly supported that too

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