Yes hello there,
I often have to render separate masks, or just do the whole render again with aerial perspective turned off in order to get a Z-depth and alpha pass that is not affected by the aerial perspective. Hugh waste of time and a pita.
Can we please have an option in all affected render elements to be able to stop this behaviour? (Vray Next)
Cheers,
I often have to render separate masks, or just do the whole render again with aerial perspective turned off in order to get a Z-depth and alpha pass that is not affected by the aerial perspective. Hugh waste of time and a pita.
Can we please have an option in all affected render elements to be able to stop this behaviour? (Vray Next)
Cheers,
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