this is really bothering me for a long time now... I render without "sub pixel mapping" and "color clamp", it's also recommended (for vray next) in the help, but then all lights has these black pixels around the edge, because the withe pixels are so over bright. of course you can blend them with a high vray lens effect, but your light appears much bigger then, because you have to use a mutiplier about 5 or 10.
so watching on the corona site, there are no such problems... why in vray? is this fixable?
I would really appreciate a solution for this soon. I hope every time when an update is released to get a fix for this issue, but...
all the best and stay healthy.
best regards
themaxxer
so watching on the corona site, there are no such problems... why in vray? is this fixable?
I would really appreciate a solution for this soon. I hope every time when an update is released to get a fix for this issue, but...
all the best and stay healthy.
best regards
themaxxer
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