Example: a current scene and looking at the light mix I am seeing that some car lights are pretty noisy where they hit the ground.
The rest of the frame is fine - just the lights are too noisy, especially if I choose to adjust them.
In the composite tab I have added an exposure layer to the particular lights and using that I can clearly see where the light extends too. I can even reduce some of the far away noise that occurs.
If I let it render for all time then it would not be clean but with a simple blur on that element it should be problem solved - it's what I would do in post.
So is a blur layer possible to include or is that more of a headache than I realise?
The rest of the frame is fine - just the lights are too noisy, especially if I choose to adjust them.
In the composite tab I have added an exposure layer to the particular lights and using that I can clearly see where the light extends too. I can even reduce some of the far away noise that occurs.
If I let it render for all time then it would not be clean but with a simple blur on that element it should be problem solved - it's what I would do in post.
So is a blur layer possible to include or is that more of a headache than I realise?
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