Hello,
as everybody knows, keeping files tidy is essential.
It starts when creating lights and giving them proper names.
But every light created from Vray is only "VrayLight", even the Icon doesn't give any hint, what kind of light it is.
A Dome light should be named by default VrayLightDome, RectLight of course VrayRectLight etc.
In Maya is this already standard, I have no idea why this was forgotten to implement in 3dsMax, too.
I find myself a lot renaming and double-checking lights, jumping between property panel and Scene explorer. Completely unnneccessery and for sure a simple line of codingin the UI.
Thanks
as everybody knows, keeping files tidy is essential.
It starts when creating lights and giving them proper names.
But every light created from Vray is only "VrayLight", even the Icon doesn't give any hint, what kind of light it is.
A Dome light should be named by default VrayLightDome, RectLight of course VrayRectLight etc.
In Maya is this already standard, I have no idea why this was forgotten to implement in 3dsMax, too.
I find myself a lot renaming and double-checking lights, jumping between property panel and Scene explorer. Completely unnneccessery and for sure a simple line of codingin the UI.
Thanks
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