In 3ds Max production progressive CPU rendering (also IPR), it takes a few minutes to clear memory after rendering is stopped when using a very large size Proxy objects (.vrmesh).
After stopping rendering, I have to wait a few minutes for 3ds Max to be operational.
(cannot operate 3ds Max until the memory is about 10GB or less.)
I limited the Dyn men limit to about 10GB etc, but it doesn't improve.
The Proxy file is created with ply2vrmesh.(No arguments simply >ply2vrmesh aaaa.obj)
Not a single voxel.
Is there any way to improve this?
Uses 3dsMax 2021 V-Ray 5.00.01.
After stopping rendering, I have to wait a few minutes for 3ds Max to be operational.
(cannot operate 3ds Max until the memory is about 10GB or less.)
I limited the Dyn men limit to about 10GB etc, but it doesn't improve.
The Proxy file is created with ply2vrmesh.(No arguments simply >ply2vrmesh aaaa.obj)
Not a single voxel.
Is there any way to improve this?
Uses 3dsMax 2021 V-Ray 5.00.01.
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