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Aces - Improvement - Extra tick to treat non bitmapped diffuse colours and also regular bitmaps

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  • Aces - Improvement - Extra tick to treat non bitmapped diffuse colours and also regular bitmaps

    Hi

    Currently, if your material does not have a VRayBitmap in diffuse, as far I understand, we should use a VRayColor instead, and set the RGB Primaries for the VRayColor to sRGB Primaries.

    However, can't we simply get another tick or 2 under the current "Auto RGB Primaries for VRayBitmap textures" to directly affect diffuse colours that does not have a VRayBitmap, without having to stick in a VRayColor.
    Also for regular bitmaps (ie non VRayBitmaps), treat it as sRGB primaries when in diffuse:

    Something like so:

    Click image for larger version  Name:	aces.JPG Views:	0 Size:	27.6 KB ID:	1151606
    Last edited by Morne; 19-06-2022, 12:53 AM.
    Kind Regards,
    Morne

  • #2
    Hi Morne,

    We'll consider it, thanks for the suggestion!
    If it was that easy, it would have already been done

    Peter Matanov
    Chaos

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