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Vraydisplacement mod shouldwork with the Vrayenmesh mod

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  • Vraydisplacement mod shouldwork with the Vrayenmesh mod

    I was sad to see I could not combined the displacement of vray with the enmesh... I have to use the crappy 3dsmax displacement modifier to make it work ..and it<s heavy at render time because of that.

  • #2
    Also it don't work properly with opacity map

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    • #3
      Enmesh itself is a cousin of 2D displacement under the hood, so having displacement on top of other displacement might not be possible.

      The opacity problem is fixed for the upcoming Update 1.
      If it was that easy, it would have already been done

      Peter Matanov
      Chaos

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      • #4
        It also don't work correctly when u use ID for material. so let's say the arms are ID 2 and the torso is ID 1, then it will apply ID one all over when using Enmesh...

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        • #5
          for the displacement, then can we create a displacement slot into that vrayenmesh that would displace first the geometry with the map I apply ,then on top of it it then render enmesh ? cause right now, I have to put in the meshsmooth modifier 5 at subdivision render time and use the displacement of 3ds max below the Enmesh and it work's. Wich mean it would be possible to have it work in vray. It just needs to be coded as a layering thing ?

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          • #6
            Originally posted by Bigguns View Post
            It also don't work correctly when u use ID for material. so let's say the arms are ID 2 and the torso is ID 1, then it will apply ID one all over when using Enmesh...
            Have you unchecked "Use mesh IDs"?

            Click image for larger version

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            If it was that easy, it would have already been done

            Peter Matanov
            Chaos

            Comment

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