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  • Denoising in bake to texture

    Hi, I'm reaching out from EnvisionVR,

    We are in the process of building a one-click plugin that let's Arch Viz artists convert any 3ds Max model to ‘metaverse ready’ model or an XR experience. This will work for single assets or whole scenes with Corona/V-Ray lighting and textures.

    Currently we are producing the highest quality results from Corona rendered models for the one reason; Corona allows denoising in bake to texture.

    V-Ray has denoising render pass but it seems to only be available when doing a normal render and not when doing this pass when doing a bake to texture. We have tried using the standalone V-Ray denoiser but this requires noise pass which is not apparently possible with baked to texture.

    For the V-Ray workflow we are having to use blender denoiser which creates sub-par results and for that reason we recommend our clients use Corona only. We do believe we can create equal or possibly better results with V-Ray if this feature is implemented which seems easily achievable given the shared ownenrship of the two products.


    Again, we do believe 3ds Max to Metaverse/Vray/Mobile VR/Low Poly is going to be a commonly used workflow once our automated converter is finished so would appreciate if you could accommodate so that we can build this for both Render engines.

    Please let me know if you need any more information or clarification, you can reach me at davide@envisionvr.com.au

  • #2
    HI, thanks for posting. Denoising in bake to texture is a feature request that is already logged in our system and scheduled for development. We will notify you when we have a publicly released V-Ray version with this feature.

    Vladimir Krastev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Originally posted by vladimir_krastev View Post
      HI, thanks for posting. Denoising in bake to texture is a feature request that is already logged in our system and scheduled for development. We will notify you when we have a publicly released V-Ray version with this feature.

      Hi Vlad,

      Are you able to give an update on this?

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      • #4
        This feature is now available in V-Ray 6 Update 2.
        More about the release here.​
        Last edited by dimitar_panayotov; 29-11-2023, 06:21 AM.

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