Hello
This are my main wishes when creating vegetation:
- Fast translucency like "translucent shader" or "backlight" (a must for leaves)
- Distribution maps in VrayFur (eventualy maps that could control other properties)
- See the "transparency" bug when exporting to RPF fixed (I think refraction works but I don't think it is fast as transparency)
Thanks
This are my main wishes when creating vegetation:
- Fast translucency like "translucent shader" or "backlight" (a must for leaves)
- Distribution maps in VrayFur (eventualy maps that could control other properties)
- See the "transparency" bug when exporting to RPF fixed (I think refraction works but I don't think it is fast as transparency)
Thanks
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