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Vray Plane: Stop scale baed on zoom level
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Which VRay build? There's an "Icon Size" spinner in 6 that does just that. My only gripe is it seems too small at default, 3'-4" (I think that's 1m converted). It just seems too small an icon for an infinite plane so I usually scale it up.Last edited by dlparisi; 12-09-2023, 07:08 AM.www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
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Originally posted by dlparisi View PostWhich Vary build? There's an "Icon Size" spinner in 6 that does just that. My only gripe is it seems to small at default, 3'-4" (I think that's 1m converted). It just seems too small an icon for an infinite plane so I usually scale it up.
Once I know it's in a scene I don't need to see it again honestly, amongst scatters. lights and cameras etc, it's just clutter. I would prefer to set an infinite plane via some render setting (desired height/material etc) and be done with it.
This is all based on what I use it for, unless there is some specific use case/reason it has to be in the viewport? I don't know.Last edited by DanSHP; 12-09-2023, 07:05 AM.
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Originally posted by DanSHP View PostI find this very distracting, can an option be added to disable this function?-------------------------------------------------------------
Simply, I love to put pixels together! Sounds easy right : ))
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