In vray, the '' random walk '' SSS has problems, in both mode. Can we get this same iomplementation as in blender ? Subsurface Modes & Anisotropy in 4.0 - YouTube and if you need a beta tester on it count me in.
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No announcement yet.
Can we get aproper randomwalk integration like in Blender ?
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Anisotropy
This should come soon enough also to the vrayMtl as a convenience, but can already be used 100% functionally as it is.
Lele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
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The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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