Dear Chaos,
I have a big 3D ground setup [consisting of 3300 tiling vrayproxy's [and 3300 materials] ].
I'm using a VrayDecal to project a parking lot [Is a test for now], which is working just fine.
Downside is it's difficult to make an EXACT match with the ground textures, especially the scale.
It would be nice to render the EXACT projection of the decal to be used in Photoshop to make the Decal texture.
So, Is it possible to get an camera option in the viewport to see the decal projection [See attachment].
As already available for lights,....
see attachment
I have a big 3D ground setup [consisting of 3300 tiling vrayproxy's [and 3300 materials] ].
I'm using a VrayDecal to project a parking lot [Is a test for now], which is working just fine.
Downside is it's difficult to make an EXACT match with the ground textures, especially the scale.
It would be nice to render the EXACT projection of the decal to be used in Photoshop to make the Decal texture.
So, Is it possible to get an camera option in the viewport to see the decal projection [See attachment].
As already available for lights,....
see attachment
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