When you save an Irrmap (whether manually or automatically) it can take a very long time. For instance, right now I'm watching an irrmap save, and its writing at about 200kb per second. Even though it is writing to a network share, this is abismally slow and not even close to the throughput that is normally available for other operations.
Why does it take so long to save irrmaps? It makes people think that the rendering or max has crashed when dealing with large irrmaps.
Why does it take so long to save irrmaps? It makes people think that the rendering or max has crashed when dealing with large irrmaps.
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