Hi Folks,
I've just started using the vray frame buffer and render passes and more speciifically the object id channel - it looks like a really handy way that I can pass a lot of object mattes down to the flame op here and I was just wondering would it be possible to rather than having a unique colour for each of the object ids, would it be possible to get vray to output a white and black matte channel for each object id instead? It's be much handier than trying to key each colour to get each channel. I don't use object ids all that often so it could be me doing something quite daft - any thoughts on this?
I've just started using the vray frame buffer and render passes and more speciifically the object id channel - it looks like a really handy way that I can pass a lot of object mattes down to the flame op here and I was just wondering would it be possible to rather than having a unique colour for each of the object ids, would it be possible to get vray to output a white and black matte channel for each object id instead? It's be much handier than trying to key each colour to get each channel. I don't use object ids all that often so it could be me doing something quite daft - any thoughts on this?
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