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DOF Controlled by the Attenuation of the Camera

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  • DOF Controlled by the Attenuation of the Camera

    This may have been brought up, or may be not possible, but I thought I would bring it up.

    I'm messing with DOF, and starting to get the hang of it a bit more. But I was curious if it would be possible to create a V-Ray camera where the DOF is controlled directly by the camera, similar to the Near and Far Attenuation of the Max lights.

    I thought of (2) options for this:

    • The first being where the camera target is still the focal point, and you have a start and fall off attenuation for the DOF
    • The second being where the DOF is based off the camera itself, with a near and far attenuation.

    I'm more of a GUI person than a code and spinner person, so this would help me, just curious what others thought.

  • #2
    have you looked at this script

    http://www.chaosgroup.com/forum/phpB...era+script+dof

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    • #3
      Nice, thank you, I had not noticed that post. I'll have to mess around with it and see if that does the trick, thanks again!

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