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I seached to see if anybody already posted it, but since I couldn't find it... Is it just me or the Vray lights are kinda really hard to place and orient?!?!
Yes, I, and I am sure many others, would really like a target Vray light! This would be really nice to see in Vray 1.5! I know there are work arounds, but that just means more clicks and it would be much more elegant to have this native in Vray!
When you want to place a V-Ray light over a window or on a construction grid, the current corner-to-corner method is quite useful - in these situations a target light would be somewhat of a hassle. In other situations (e.g. studio setup), I agree that a target approach would be more handy. Both methods have their uses... maybe we just need a "Free" area light and a "Targeted" area light.
I have to bump this thread. It's not a life threatening issue, but it is annoying. I rotate and push my vray light around nearly EVERY time I make one. Yes, I could make a dummy and assign a lookat constraint to the light, but that's tedious to do every time as well.
A targeted and non-targeted vray light would be nice - or for my purposes <Select VRay Light under create, Click and drag to create in viewport, Click where you want the target (or right click to skip target)>
I'm aware this will make the light initially rotate at a weird angle until it is moved up or further away from the target, but like I said, this would make it easier for my use of the light.
Just saw this thread and luckily I made a script for that purpose. So if it is of any use for someone feel free to use it. If you have any suggestions or additions, please PM me
It's a macroscript, so you can assign it to a hotkey or button.
Only difference to a normal Target light is: you can't turn "targeted" off and there is no blue line between light and target. So be careful when you create a targeted light, you can't switch it back to a normal Vray Light.
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