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Physical Camera - Remember/Overide Output Size Individually

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  • #16
    One way to look at this, is that this is the kind of feature that is not render-engine specific. So it doesn't have to be in VRay, but a third party solution might be better (support for other cameras, besides VRay physical camera).

    In comparison, something like the physical camera itself, or the daylight system, can only be handled by the rendering engine. So if you want that feature, it has to be part of VRay.


    When I have some time, I'll look into seeing if I can script up a plugin to do this.

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    • #17
      I second RPManager. It can do what you ask and alot more.
      ____________________________________

      "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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      • #18
        3rd on the rpmanager, great plugin for sure, huge time-saver, and the learning curve isn't bad either.
        Colin Senner

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        • #19
          I can't fathom your personal conscience troubles regarding how you spend your time, but there are definitely issues which i would WISH to be addressed first.
          Sorry to jump down your throat Lele for reading too much into things. I've been pretty stressed work-wise although I know it's no adequate excuse for doing so. Anyone mentioning the word 'lazy' is a quick way to draw out my ire.

          As for the other comments everyone - thank you. I'll eventually look into RP Manager.

          "A guy walked up to me and said 'I'm a tepee, I'm a wigwam, I'm a tepee, I'm a wigwam!' and I said 'Relax man, you're too tense!'"
          LunarStudio Architectural Renderings
          HDRSource HDR & sIBL Libraries
          Lunarlog - LunarStudio and HDRSource Blog

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          • #20
            this is already avalible in max. Its called scene states. It takes 2 secs to set up and it has a HUGE range of possibilities
            Chris Jackson
            Shiftmedia
            www.shiftmedia.sydney

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            • #21
              Ah nice - I have started using scene states - will try that part out as well. Thanks Chris.
              LunarStudio Architectural Renderings
              HDRSource HDR & sIBL Libraries
              Lunarlog - LunarStudio and HDRSource Blog

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              • #22
                4th recommendation for RPManager.
                Couldn't live without it...
                sigpic

                Vu Nguyen
                -------------------------
                www.loftanimation.com.au

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