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VRayToon compatible with camera clipping

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  • VRayToon compatible with camera clipping

    I've run into this a couple times, but if you use the camera clipping planes to look through a wall, the toon renders black any objects you've clipped.

    This was mentioned in this thread, and you can get around it by modifying the geometry, but when I have a scene with multiple cameras it's a real pain to cut open walls that need to be visible from other angles.

    Thanks!
    Shaun
    ShaunDon
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