Is there a possibility for VrayEnvironmentFog to convert every possible (mesh)object to a gizmo?
Or implement VrayEnvironmentFog as a volume-shader or special Material like the VolumeShader in MentalRay/Renderman?
Perhaps unite VrayFastSSS with VolumeFog?
I know the use of custom-shaped Gizmos isn't a must and in 90% of the cases you archive the result with the gizmo-primitives, but it would be a good feature.
Is there a max-plugin for using every clean mesh as a gizmo?
Or implement VrayEnvironmentFog as a volume-shader or special Material like the VolumeShader in MentalRay/Renderman?
Perhaps unite VrayFastSSS with VolumeFog?
I know the use of custom-shaped Gizmos isn't a must and in 90% of the cases you archive the result with the gizmo-primitives, but it would be a good feature.
Is there a max-plugin for using every clean mesh as a gizmo?
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