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Every object as Volume Gizmo?

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  • Every object as Volume Gizmo?

    Is there a possibility for VrayEnvironmentFog to convert every possible (mesh)object to a gizmo?
    Or implement VrayEnvironmentFog as a volume-shader or special Material like the VolumeShader in MentalRay/Renderman?
    Perhaps unite VrayFastSSS with VolumeFog?
    I know the use of custom-shaped Gizmos isn't a must and in 90% of the cases you archive the result with the gizmo-primitives, but it would be a good feature.
    Is there a max-plugin for using every clean mesh as a gizmo?
    Valentin

    ...forget Warp 9, engine-room please switch to Vray-speed...

  • #2
    Meshes as gizmos is a planned feature for VRayEnvironmentFog for one of the next builds.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Hehe,

      I had this a while a go.
      http://dimo3d.blogspot.com/2006_04_01_archive.html

      I should see if I can contribute to the VRayEnvironmentFog somehow.

      Dieter
      --------
      visit my developer blog

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      • #4
        This would also be great if it worked like the sphere-fade gizmo for re-rendering animated objects/people.
        Patrick Macdonald
        Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/



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        • #5
          Meshes for usage in VRayEnvironmentFog would be great!

          Best, Robert

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