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  • Hypergraph

    Hy guys,
    don't you think to create something like TreeMatoGraph (but much more professional and spable) to use for node material creation (like the Hypergraph for Maya)?
    I think that it should be a must!

  • #2
    I think you have to wait for MAX 6... If they really do it...

    robert
    I'm registed believe me! Just miss that logo.

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    • #3
      there already is a tree structure material editor for max. i forget its name though

      ---------------------------------------------------
      MSN addresses are not for newbies or warez users to contact the pros and bug them with
      stupid questions the forum can answer.

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      • #4
        Elf: that would be the TreeMatoGraph Daniele mentions
        Torgeir Holm | www.netronfilm.com

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