Hy guys,
don't you think to create something like TreeMatoGraph (but much more professional and spable) to use for node material creation (like the Hypergraph for Maya)?
I think that it should be a must!
don't you think to create something like TreeMatoGraph (but much more professional and spable) to use for node material creation (like the Hypergraph for Maya)?
I think that it should be a must!
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