So Mental Ray 3.8 will come out with Stereoscopic rendering capabilities.
"Stereoscopic Rendering
mental ray supports stereoscopic rendering in a single run with optimal performance. It will generate the two images for the left and the right eye automatically. Only the primary rendering algorithms like rasterizer and ray tracing (of eye rays) are effected by the slight offset of the eye. Secondary effects with view dependency like tessellation or final gathering are not affected but use the "center" eye as usual. The stereo rendering should not influence existing shaders. The mental ray display protocol has been extended to send stereoscopic information across the connection, and the image tools have been updated accordingly to cope with stereo image files and to display images life when rendering in stereo. The stereo rendering is enabled with a camera setting."
http://docs.autodesk.com/3DSMAX/13/E...grading38.html
Is something like that in the works for the VRay Camera or better as a Render Global working with any camera? 3D is the next big thing since AVATAR was a game changer. Every renderer equipts itself with stereoscopic features in the next releases.
Hope you got that feature high on the list since VRay is used in alot of VFX houses like Prime Focus VFX.
kind regards,
Anselm
"Stereoscopic Rendering
mental ray supports stereoscopic rendering in a single run with optimal performance. It will generate the two images for the left and the right eye automatically. Only the primary rendering algorithms like rasterizer and ray tracing (of eye rays) are effected by the slight offset of the eye. Secondary effects with view dependency like tessellation or final gathering are not affected but use the "center" eye as usual. The stereo rendering should not influence existing shaders. The mental ray display protocol has been extended to send stereoscopic information across the connection, and the image tools have been updated accordingly to cope with stereo image files and to display images life when rendering in stereo. The stereo rendering is enabled with a camera setting."
http://docs.autodesk.com/3DSMAX/13/E...grading38.html
Is something like that in the works for the VRay Camera or better as a Render Global working with any camera? 3D is the next big thing since AVATAR was a game changer. Every renderer equipts itself with stereoscopic features in the next releases.
Hope you got that feature high on the list since VRay is used in alot of VFX houses like Prime Focus VFX.
kind regards,
Anselm
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