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VRay2 - Environment Fog: A few wishes

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  • VRay2 - Environment Fog: A few wishes

    • The title pretty much says it - If I have 10 different gizmos in my scene I have to Click Add 10 times. Just add the ability to select multiple gizmos when using the select objects floater window.

    • Same goes for the Add lights button.

    • And the per gizmo fadeout enable seems to have it's own opinion about what I want. If I add a gizmo and disable the fadeout for that gizmo - it will switch back on when I add the next gizmo. Maybe make it remember my last choice so I don't have to disable it 10 times.

    • I may have mentioned this before back when EnvFog was included in VRay, but here goes: When Using the Multiply by density switch in EnvFog the alpha channel is rendered totally useless (tested with Perlin Marble Noise). Is this just a backside of using Multiply - or can something be done?
    http://henrikbclausen.com

  • #2
    The alpha channel problem seems to have been fixed - it's not present after I installed VR2.0 final.

    Any word on my amazing workflow enhancement wishes?
    http://henrikbclausen.com

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    • #3
      Originally posted by HenrikBC View Post
      • The title pretty much says it - If I have 10 different gizmos in my scene I have to Click Add 10 times. Just add the ability to select multiple gizmos when using the select objects floater window.
      After clicking the Add button, you can click on the "Select by name" dialog to select multiple objects at once.

      • Same goes for the Add lights button.
      Same here.

      • And the per gizmo fadeout enable seems to have it's own opinion about what I want. If I add a gizmo and disable the fadeout for that gizmo - it will switch back on when I add the next gizmo. Maybe make it remember my last choice so I don't have to disable it 10 times.
      Thanks for the pointer will check it out.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        I cannot select multiple objects at once.. is this supposed to work for multiple objects in the selection floater right now?
        http://henrikbclausen.com

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        • #5
          I have the same issue with the multiple selection.
          Max 2011 x64
          Chris Jackson
          Shiftmedia
          www.shiftmedia.sydney

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          • #6
            Yep, you are right, just checked. Will fix this (works fine with VRayToon, for example).

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #7
              Great.

              How about my wish for:

              • And the per gizmo fadeout enable seems to have it's own opinion about what I want. If I add a gizmo and disable the fadeout for that gizmo - it will switch back on when I add the next gizmo. Maybe make it remember my last choice so I don't have to disable it 10 times.

              • It would also be cool if the objects I have already added as gizmos are not in the selection box when I want to add more gizmos. Also lights, and other types of objects could be cleared out automatically?
              http://henrikbclausen.com

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