Can we have a pixel based turbosmoother like Renderman has?
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Vray Turbosmooth
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Vray Turbosmooth
Maxscript made easy....
davewortley.wordpress.com
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Have you tried using a vraydisplacement modifier set to "subdivision"?
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Originally posted by joconnell View PostThe Vray displacement mod does this already - stick it into subdivision mode with no texture!
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VladoI only act like I know everything, Rogers.
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Oh didn't know this... very interesting....Maxscript made easy....
davewortley.wordpress.com
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If you don't MaxScript, then have a look at my blog and learn how easy and powerful it can be.
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Shame it's a little slower than I hoped.. still suprised a few in the office, nice little trick!Maxscript made easy....
davewortley.wordpress.com
Follow me here:
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If you don't MaxScript, then have a look at my blog and learn how easy and powerful it can be.
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is the latest nightly build beta 3?
Maxscript made easy....
davewortley.wordpress.com
Follow me here:
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If you don't MaxScript, then have a look at my blog and learn how easy and powerful it can be.
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and why isn't this shouted about more? This is one of Rendermans' main features!
Be proud Vlado!Maxscript made easy....
davewortley.wordpress.com
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guys sorry for my ignorance but what is this good for when you can simply do this with turbosmooth modifier?Martin
http://www.pixelbox.cz
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There are two main reasons why it's better: a) it's view-dependent - V-Ray will subdivide based on the distance to the object which saves RAM if the object is not visible or far away b) since it is dynamic geometry, V-Ray can do much higher subdivision levels that what you can do with turbosmooth.
Best regards,
VladoI only act like I know everything, Rogers.
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Would it be possible to have something like this visible in the viewport?
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You can put a Turbosmooth under the vraydisp mod...
then put Render Itterations to 0 and viewport to 1 or 2.Maxscript made easy....
davewortley.wordpress.com
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If you don't MaxScript, then have a look at my blog and learn how easy and powerful it can be.
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Are you guys talking about the same feature as implemented in the new modo? Modo 501 looks very hot.
http://www.solidsmack.com/design-new...look-features/
Last edited by raymarcher; 16-12-2010, 02:57 PM.
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