apologize if this is been covered already, tried a quick search but didn't find anything.
with vray 1.5 any time I pick an object as a mesh for a vray light, the object's actual position changes in relation to the light. or so it seems, I'm not able to find a rule or a consistency (like the mesh getting centred on the light pivot or anything like that).
this is quite annoying and random, as I can't understand where to put the vray light so that the meshes don't get randomly displaced around the scene.
would it be possible to pick a mesh and having the vray light actually centring on the mesh's pivot? without the need to replace the geometric light where the object was before?
with vray 1.5 any time I pick an object as a mesh for a vray light, the object's actual position changes in relation to the light. or so it seems, I'm not able to find a rule or a consistency (like the mesh getting centred on the light pivot or anything like that).
this is quite annoying and random, as I can't understand where to put the vray light so that the meshes don't get randomly displaced around the scene.
would it be possible to pick a mesh and having the vray light actually centring on the mesh's pivot? without the need to replace the geometric light where the object was before?
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