So when we going to get a save button that saves the stereo image already?! Seems like such a simple request. Why do I have to use a 3rd party program to do this when I'm sure its pretty simple for ChaosGroup to code?
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Vlado mentioned, a while back, why they don't allow us to save it. I usually do it in After Effects, which takes a couple minutes.Bobby Parker
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Originally posted by glorybound View PostVlado mentioned, a while back, why they don't allow us to save it. I usually do it in After Effects, which takes a couple minutes.Kind Regards,
Morne
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I agree, but is explanation did make sense, so I learned how to do it in AEBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- ​Windows 11 Pro
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There's also this free utility to save your anaglyph from a side by side image:
http://stereo.jpn.org/eng/stphmkr/
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I just had a little play to see what could be done with the Vray VFB Maxscript plugin.
This is just a simple bit of code to bake down an anaglyph image to a flattened saveable anaglyph image, which you can then save normally from the frame buffer. It's really not the best way to work, and will only work on an individual image not a sequence (although that could be done fairly easily). As it's maxscript it will be slow for large reners, but should do the job.
Dave
Code:--Script to bake Vray VFB Anaglyph image to a saveable image. -- --Installation -- --1. Download the VRayVFBMaxScript plugin from http://www.spot3d.com/vray/misc/ --2. In 3dsmax, Goto the Maxscript menu, New Script, paste this code into the window, --then select all the text and drag it onto a toolbar to make a button ( thesource = VrayVFBGetChannelBitmap 1 thedest = bitmap (thesource.width / 2) thesource.height for i = 0 to (thesource.height - 1) do ( thepixels = getpixels thesource [0,i] thesource.width newline = #() for j = 1 to ((thesource.width / 2)) do ( r = thepixels[j].r g = thepixels[(j + thesource.width / 2)].g b = thepixels[(j + thesource.width / 2)].b a = thepixels[j].a append newline (color r g b a) ) setpixels thedest [0,i] newline ) display thedest close thesource )
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should be able to combine them in 3dsMax's video post. Seems to be forgotten by many people.
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