In our studio we do a lot of Fly-through Light Cache / Irradiance Map animations and I understand that for Light Cache, the number of passes should not exceed the number of CPU threads because this will introduce noise. If this this is true, would it be possible to have an option for the number of passes to automatically be set to the number of CPU threads? We need this because our farm has some computers with 8 threads and others with 24.
Thanks,
Matt
Thanks,
Matt
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