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so the point cloud is used for the rendering and not the actual mesh ? why that? when is that more useful?
For the moment, it's not But our final goal with this is to provide a way to do automatic level of detail so that proxies that are far from the camera are rendered with less detail and RAM usage.
Hate to highjack this, but would it be possible to support rendering of XYZ ASCII pointcloud files with V-Ray? With a point size adjustment and v-ray supported shaders along with color from the XYZ file?
Edit: Whoops.. I thought I was browsing the V-Ray for Maya section.. :P
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