i think whatever he will compare wont find anything like that because
Rendering will be always approximation.
Also clean air doesnt makes sense unless it has a huge volume, let say few square kilometers.
two thing could be the ligh to fast loosing its energy (I mean after bounce) which I doubt by the way.
THe other is that color mapping/clamping needed, just as human eye/brain does it. U can use color mapping so that u can light up easily.
Rendering will be always approximation.
Also clean air doesnt makes sense unless it has a huge volume, let say few square kilometers.
two thing could be the ligh to fast loosing its energy (I mean after bounce) which I doubt by the way.
THe other is that color mapping/clamping needed, just as human eye/brain does it. U can use color mapping so that u can light up easily.
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