Hi,
My wish is that SSS2 data would be stored with irradiance map or there would be an global option to save all the SSS2 data in one place and load it when rendering final frame.
At the moment when I render animation and store irradiance first... and than render the final image loading IR and interpolating 5 closest frames it calculates SSS2 twice.
Regards,
Tomasz
My wish is that SSS2 data would be stored with irradiance map or there would be an global option to save all the SSS2 data in one place and load it when rendering final frame.
At the moment when I render animation and store irradiance first... and than render the final image loading IR and interpolating 5 closest frames it calculates SSS2 twice.
Regards,
Tomasz
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