I use multimatte all the time but sometimes I get requests for mattes that go beyond what multimatte can do. for example i might need to create a matte for a group of objects and then an additional matte for parts that make up that larger object. so i was thinking that if I could tell multimatte to include ranges of object id's to include in one channel or number lists i could have id's 1-10 in the red channel and then 2,4,7 in the green channel and so on.
Is something like that possible or would that slow renders down to much?
V Miller
Is something like that possible or would that slow renders down to much?
V Miller
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